Showing posts with label fragMOTION. Show all posts
Showing posts with label fragMOTION. Show all posts

Friday, 20 June 2014

Learning fragMOTION part 4

In TRLE games the gunflash for the shooting animations of enemies is an object that is linked to a particular mesh number of the enemy object.

Usually you can guess that the mesh the gunflash is linked to is the gun mesh.

That is, the gunflash is positioned x, y, z units from the origin of the gun mesh.

Gunflash positioning

You can use fragMOTION to be sure which mesh the gunflash is linked to by changing the rotation of the mesh and seeing if the gunflash position rotates too and stays in the correct position relative to that mesh.

Thursday, 5 June 2014

Learning fragMOTION part 3

To view an animation in fragMOTION, click on the Animations tab, click on the animation name (in this case “Animation”) and then click the play button or click and drag the Frame slider.

Play animation

Rather than creating a new animation by posing the model at various frames (keyframing) , I’m am going to try an import one from a BioVision *.bvh file the same as I did with Mikoto [link].

If successful then maybe it’s possible to save the animation to MilkShape 3d *.ms3d and import it into a TRLE *.wad file with Daro Anim Maker or a *.TR4 file with Fexanim.


Thursday, 29 May 2014

Learning fragMOTION part 2

I have found a simpler way to texture a model and to demonstrate I will use an *.ms3d file exported from Fexanim this time.

<Edit 17Sep14>

TurboPascal has updated Fexanim to include the material information in the *.ms3d file so the texture will now be assigned automatically when the *.ms3d is opened in fragMOTION.

TurboPascal also fixed the bugs that caused the UV map errors and the joining of the vertices in the upper leg meshes.

http://www.dxtre3d.com/temp/fexanim.rar

</Edit>

Open the model in fragMOTION and click the Texture pane tab.

Right click in the Texture pane and click New>Texture from the context menu.

Right click in texture pane and create a new texture


Tuesday, 27 May 2014

Learning fragMOTION part 1

fragMOTION is a 3D modelling and animating program. [link]

It is not freeware but you can use the fully featured trial indefinitely by obtaining a seven day license every seven days.

The seven day license is obtained by typing a version of the Christian Lord’s prayer into the program when prompted.

Note I had to use a compatibility mode for the program not to give me a “trial has expired” warning and making the program close to unusable even though I had typed in the prayer. I don’t know if I did something wrong or if the program has a problem with Windows 8.1.

(Since I installed it in Program Files I needed to run it as administrator to have the trial work properly.)

<Edit 10AUG18>  Here is a program (CoreMotion) that will type automatically the prayer. I didn't write it so make sure to check with anti-virus programs. <link>
</Edit>

FragMotion screenshot