Showing posts with label file formats. Show all posts
Showing posts with label file formats. Show all posts

Tuesday, 18 April 2017

FBX ASCII 7300 (2013) File Format



Tuesday, 1 November 2016

TRLE File Formats *.prj

Program: Tomb Raider Level Editor winroomedit.exe
Description: Project file
Document: Version: 1.0

aktrekker’s excellent documentation of the TRLE project file format can be downloaded here.

http://www.geocities.ws/cyber_delphi/articles/trproject.doc

Here is a template for the hex editor, HexEdit [link].

http://www.mediafire.com/file/4ev85hdnjkqce5c/_prj.xml

Place the template in C:\Users\<username>\AppData\Roaming\ECSoftware\HexEdit\.

Wednesday, 12 October 2016

TRLE File Formats savegame.*

Program: Original tomb4.exe (TR4/TRLE)
Description: Savegame file
Document: Version: 0.1

Friday, 1 August 2014

Milkshape 3D 1.8.5 *.ms3d file format

The Milkshape 3D file format is included in the ms3dsdk185.zip available at http://www.milkshape3d.com/ but contains some errors which I have corrected.

I also added some extra information for clarification.

Tuesday, 8 July 2014

Keynote *.mqx file format

The Keynote plugin for Metasequoia stores its animation data in an XML text file with the file extension *.mqx.

I created the following simple animation using the Keynote plugin to study the keyframe data stored in the *.mqx file.

The animation starts and ends with both bones pointing in the +Y axis direction.

An animation created with the Keynote Metasequoia plugin


Mikoto *.mkm file format

Mikoto can export its animation data to a text file with the file extension *.mkm.

I created the following simple animation in Mikoto to study the keyframe data stored in the *.mkm file.

The animation starts and ends with both bones pointing in the +Y axis direction.

Animation created in Mikoto


Friday, 18 April 2014

TRLE File Formats cutseq.pak

Program: Official tomb4.exe
Description: Contains animation data for cutscenes
Document Version: 1.0

TRLE File Formats *.trw

Program: WadMerger
Description: Animation Editor custom import/export format for animations
Document Version: 0.1

Sunday, 23 March 2014

TRLE File Formats: *.wad

Program: TRLE standard wad file used by WadMerger, EditWad, StrPix, TRWad Reorganizer
Description: Contains object geometry, texture and skeletal animation data
Document version: n/a

IceBerg’s documentation is the best.

Download from the archive of his site trlcsoft.com.

http://web.archive.org/web/20081010160545/http://www.trlcsoft.com/

Click on Tools, then Programmer’s corner.
Download by clicking on the white dot.

While there, also download his WadExplorer program which displays all the *.wad information.

IceBerg's website screenshot

Wednesday, 12 March 2014

TRLE File Formats: *.swd

Program: n/a TRLE wad file
Description: Contains sprite images
Document version 0.2

Sunday, 9 March 2014

TRLE File Formats: *.trwad

Program: Wadmerger
Description: Custom import/export format for moveables
Document version: 0.2

Wednesday, 5 March 2014

Introduction to File Formats

A computer file can be considered as a sequence of zeroes and ones. Each one or zero is known as a bit. Representing a file in ones and zeroes is known as binary format.

1000000100000000000000000000000000010111000001100000000000000000

It is convenient to organise the bits into groups of eight. Each group of eight bits is known as a byte. This file is eight bytes long.

10000001 00000000 00000000 00000000 00010111 00000110 00000000 00000000