Wednesday 20 November 2019

UV mapped model to TRLE wad using Blender 2.80

teme9 published a technique for converting a UV mapped model to a form that was suitable for a Tomb Raider level Editor (TRLE) .wad file using Blender 2.7x.

https://www.tombraiderforums.com/showthread.php?t=208076

This post is an update of teme9’s tutorial for Blender 2.80.