tag:blogger.com,1999:blog-3746676357725011710.post6170997278189984949..comments2024-01-04T01:43:01.818-08:00Comments on Sapper's Blog: Metasequoia Script for ReferenceUnknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3746676357725011710.post-87705675980679374002016-07-07T13:45:58.362-07:002016-07-07T13:45:58.362-07:00Thanks for the mention! The shrinkwrap script is s...Thanks for the mention! The shrinkwrap script is still a work in progress, but it works with triangles and quads now, N-gons sort of / but not really. Most accurate results are still on a frozen and triangulated mesh. If you want to try the updated version it requires the updated collision and utility scripts as well. <br /><br />If you have any other suggestions/ critique for improving it, I'd love to hear that as well. <br /><br />Thanks for your site, it was a big help on learning Metasequoia development from it!RedRogueXIIIhttps://www.blogger.com/profile/04024599013339582708noreply@blogger.com